2014/01/18

Blastoff Is My Favorite Combaticon

Well, he's tied with Vortex and Swindle and, really, I guess, all of them; but this is a post about space, and they're not rockets. I love that he's tsundere—he pretends to hold non-space capable Decepticons in contempt, but he's actually just trying to console himself about being all alone up there. And hey, he probably saved them all, when Bruticus got knocked off the Ark.

Anyway, space thoughts. Oh, I also changed the blog font. I was getting tired of having letters with non-ASCII diacritics show up in Times New Roman.
  • One issue with the Firefly episode "Out of Gas" that I didn't get to, is that they realistically wouldn't need their main power to keep the air. If your tech is remotely up to it, you'd use passive systems to recycle your air, precisely so you wouldn't have problems like that—some kind of engineered algae in the vents is a popular SF choice. Since these people can terraform multiple planets to Earthlike conditions in less than 400 years, they can build passive air-recyclers. (They can also move the seventh moon of Saturn, but shhh, how dare you suggest that the physical requirements for a physical process are knowable!)

    You might still need fans going to circulate all your air through the passive recycler system, admittedly, but they really would have the fans on their own independent power supply (along with, probably, water purifiers). Again: spaceships are not cars. They are nuclear submarines. A breakdown doesn't mean "stranded", it means "dead, in any of several horrible ways", so "redundancy" and "failsafe" are two components of the name of the game (the game has a long name, like a Spanish aristocrat).
  • What is the deal with people just randomly taking a traditional fairy-tale, kaidan, or mythological plot, and re-labeling the fairies, yokai, or gods as "aliens"? Space isn't magic. While you could just barely get away with "these 'aliens' are actually descended from ancient humans/hominids harvested from earth by another species", a lot of people seem to think you can have actual aliens that can pass for human in good light. You can't. You want to tell stories about fairies, man up and tell stories about fairies. You want to have aliens, then while "approximately humanoid" isn't terribly unlikely, "can wear our clothes other than hats and sarongs" is.

    As I think I've mentioned before, Japan, for some reason, is the worst about this. Their aliens are either giant-monster wholly incomprehensible Eldritch Abominations (which, again, are demons with the VIN numbers melted off) or just humans with maybe funny ears or forehead tattoos. Then again their supernatural fiction also often posits that the yokai are products of the human heart, and that's crap, except for a certain category of ghosts and things-sorta-like-ghosts. Phenomenological anthropocentrism is odious; why do people have such trouble with the idea that there can be things in the world that are like us, but are not related to us?

    It might be related to the fact that Japan, while they'll often surprise you with their knowledge of foreign cultures, will just as often shock you with their provincialism. Fundamentally, deep down, it kinda seems like they don't believe the rest of the world is real. (New Yorkers and English people seem to suffer from the same ailment, both with much less excuse—Japan is the only place its language is spoken, for example, that's not the case for Manhattan or Britain—so it might be an "island-dweller" thing.)
  • Saw Europa Report. It has a very good portrayal of space-travel, although I wonder about some details of their setup (and their total lack of propellant tanks). But the plot has some glaringly silly choices. E.g., a 2159 space mission is not going to be using inflated pressure suits, they're going to be using mechanical counterpressure suits—that guy whose suit gets cut will have a frost-bitten hickey, rather than having to scrub the whole EVA. Also RE: that scene, we're already investigating replacements for hydrazine, like 2-dimethylaminoethylazide or hydroxylamine nitrate, and besides, as someone on a forum put it, "hydrazine is poisonous, but it isn't VX nerve gas." Getting some on a spacesuit means "you might have some acid burns and respiratory scarring", not "we have to lock you outside the ship to suffocate".

    Also, if the radiation from Jupiter is of such concern (although, again, 2159 spacesuit designers don't have any new ideas?), why not go punch the ice on the far side of Europa? You guys do know Europa is tidally locked, right? One side of it always faces its planet, just like Luna, so if you're afraid of the planet's radiation, put 48 quintillion tons of, well, Europa, between you and that radiation. You only have to wait a quarter of a week for the sun to rise, rather than half a month, Europa's period is 3.5 Earth days. And why do they not have any rovers, either of the "schlepping us around" variety or of the "remote-controlled and can examine things" variety?

    Actually I know the answer to those questions: Rule of Scary, because Europa Report is a horror movie (maybe, being very generous, Rule of Melodrama). Why do science fiction movies have to be horror (that you might generously describe as melodrama)? When did we all decide that all our movies about space must be about how it's too dangerous and horrible up there, and only a fool would go (admittedly only a fool would do it the way they do it in this movie)? Paying lip-service to discovery means nothing when the actual emotional import of your film is "No don't look! There are Things Man Was Not Meant to Know!" Especially not when you express your lip-service in terms ("Compared to the breadth of knowledge yet to be known, what does your life actually matter?") that sound like something Josef Mengele might ask, shortly before he starts reminding us how he got his nickname.
  • An interesting facet of writing aliens is, if they have different senses or sensory acuities from humans, aspects of their science change. For instance, in my own fiction, zledo have as good of night-vision as cats (an average of seven times as good as human)—which means they can see apparent-magnitude 8 with the naked eye (humans can only see 6). That means, among other things, they would've known about Neptune before the invention of the telescope. They also saw a lot more stars, although I'm not sure how that would effect their conception of the cosmos. E.g., the oft-repeated idea that Australian Aborigines' constellations are the dark areas rather than the light, because they see so many stars, is simplistic—they actually just sometimes list dark areas of visible nebulae as "constellations" (or more correctly "sky objects"), rather than just stars. (So did the ancient Eurasians, by the way, that's why we have a sky-object called the Milk Circle, Silver River, or Sky-Road of the Warriors, in Greece, China, and Hungary, respectively. Hungary totally wins.)

    Khângây can see near-UV, so their astronomy probably developed very differently from ours—for one thing, it's a lot harder to make lenses out of quartz, so all their early experiments in optics would probably involve, from their point of view, red-tinted images, since glass chops off half of the hundred-nanometer near-UV range (it can show 400-350 nm, but not 350-300 nm). They probably also would've discovered "Wood's glass" a lot sooner, though, so maybe they incorporated it into telescopes and avoided the red-tinting problem? I've been having a hard time finding out what would be different if you could see near-UV with the naked eye, because most discussion of ultraviolet in astronomy is about far-UV, which atmospheres of Earthlike planets are opaque to (good thing, too), so you need orbital cameras, most of them attached to telescopes, to view it.
  • A really cool concept in astronomy, although not as cool as its name, is a "peak of eternal light" (and relatedly, a "valley of eternal darkness"). What is this fantastical-sounding thing? It's exactly what it sounds like. A peak that's always in the light, or a valley that's always in the dark. You only find them near the poles of bodies with nearly no axial tilt.

    The Moon has a couple mountains that are close, although not quite (they spend 85% of the time in light, not counting the occasional eclipse by the Earth). Mercury might also have them, although we haven't mapped it well enough to be sure; if it does, they would never experience darkness, there's nothing to eclipse Mercury.

    I wonder if it also has to be tidally locked, like Mercury and the Moon are. Maybe not, the Moon has a day-night cycle (we call it the phases), because it's tidally locked to Earth, not to the Sun. Maybe a surface-structure qualifies as a PEL if some part of it is always in the light, rather than the whole thing? A perfectly conical mountain at a planet's rotational pole would probably qualify.
  • I've mentioned that space-communications are more likely to involve text than audio, since time-lag gets in the way further out than about Lunar orbit (1.28 light-seconds). Think how annoying even a 1.28 second delay between responses would be, for phones. Hell, most people text more than they call anyway, and social media has become a cornerstone of communication in just under a decade (c. 2006 or so); space-communications are likely to involve a somewhat more-formal version of Facebook status updates and comments.

    I say more formal because, again, realistically, spaceship crews will be government employees. The communications of civilian colonists will pretty much be Facebook, with all that that entails, but they'll probably be semi-segregated from the official communications. I think in my own work I might have people call that kind of communication "weibó", the genericized trademark from a Chinese site that's like a cross between Facebook and Twitter—maybe they use it as a verb, e.g. "We weibó once in a while but we haven't spoken in person in a long time." Actually, that only goes for in-system communication. Between systems, due to the limited number of FTL transmitters and the cost of bandwidth on them, people keep in touch by (e)mail, since even a huge mail service involves vastly less server-load than social-networking does.
  • Another thing brought to my attention by watching "Out of Gas" is that I very strongly dislike plot-points that only happen because of the writers' liberties with reality. Because a major factor in their air-supply issues, is a fire that started on the engine, and which they had to vent into space (taking much of their non-burned-away air with it). Bully for them, knowing that fire and air-supply are closely related things, and that a fire in a space environment can result in suffocation as well as burns. Give yourselves a big pat on the back.

    ...Of course, the whole thing would never have happened if they'd just designed the Serenity realistically. A major factor in realistic spaceships, the reason their engine and habitat sections are separated by a half-mile of truss-frame (generally with the propellant tanks attached to it), is so that what ought to be a relatively minor engine problem doesn't jeopardize the life-support! How do the engineers fix the engines, then? Waldoes, caveman, waldoes—your engineer works on the engines with robots, not only because the engine's at the other end of the ship, but because your engineer wants to avoid the radiation that is the reason it has to be on the other end of the ship.

    "Why must everyone avert their eyes from reality?"—Itano Ichirô, Gundam Sôsei.

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