2009/05/12

Vampires

So I got to thinking, and I realized, I really dig vampires. But they aren't usually done that well. You get one, or two, or both, of these gaping errors:
  1. The science vampire. Vampires are mutants, or people with a disease, or some crap...yet they usually still lack reflections, and have about half their physically impossible powers.

    One could probably write a doctoral thesis on how our society feels the need to scientify (?) everything, turning elves and goblins into paraterrestrials or aliens—and turning flat-out trolls into cryptid great apes (read some actual accounts of bigfoot sightings: do apes whistle, have glowing eyes, or turn into mist?). Why would you bother to have a usually-bullcrap scientific explanation for vampires? Do you think your subliterate handwaving will heighten the realism? Newsflash, turkeys: nothing is less realistic than your mutants with magic. Ghosts, vampires, fairies, the gods, are just out of our ordinary experience, something we don't know about, that follows different rules. Your stupid mutants are a gross violation of rules we know quite well.

  2. Inexplicably overpowered/de-weakened vampires. Often combined with the above, vampires are immune to their traditional weaknesses. Not usually sunlight, though—and they usually change it to "any UV", which is patently impossible for any creature that evolved on earth. Yet the vampires usually lose their weaknesses to crosses (or have it weakened to "only if the person with the cross has faith"—up yours, Kierke-tard), garlic, and running water.
Why do they do this?

The Science-Vampire is because they're half-educated, simpleminded slaves, the same as the reason for most of their failures. They've heard that science has disproved vampires, never mind that science is inherently incapable of saying anything about what are, in essence, ghosts on steroids.
Ignoramus: Walking through walls violates the laws of physics.
Sapiens: You're drinking beer. That violates the laws of Saudi Arabia.
Ignoramus: (confused) We're not in Saudia Arabia.
Sapiens: (insanely optimistic) Perhaps you begin to see the point.
As for the weaknesses, and neglect of same, they probably aren't smart enough to write around those difficulties, so they take them away with nothing to balance them.

That said, some of the rules as used by the classics, like Dracula, are actually more complex. See, the traditions of mankind were not invented by people raised on Sesame Street, they were created by people who could actually enjoy poetry in dactylic hexameters, without rhymes.
  • Sunlight.
    Yes, yes, in folklore the sun doesn't kill them, we know. It does hurt ghosts, trolls, dwarves, and goblins, though. Anyway, vampires seem to be weak in the heart, and sunlight hurting them, or turning off most of their powers, may have to do with the heart being the organ of the sun in several different traditions. That or they're just spoooooky and therefore creatures of night.

  • Running water.
    In folklore, it's the powers of vampires, witches, etc. that are stopped by running water, not the creatures themselves; since folkloric vampires are often projections of a witch's soul, or are tied to a grave, they obviously can't pursue a victim over running water.

  • Garlic.
    In alchemical terms, garlic would be of use against vampires because of its sulfur—sulfur is the alchemist's gold, and is associated with the sun. Gold itself might have a similar effect. Anything with mercury in it would similarly be effective against werewolves, since they're alive and mercury is the opposite of alchemists' gold. Also, silver itself works against werewolves because it's the metal of the moon (it also has a purifying effect, in alchemy—and swimming pools—that might simply undo a spell that grants werewolf powers, and might also do away with vampires).

  • Stake through the heart.
    Actually, in folklore, this won't do it: vampires, like Hopi and Aztec skinwalkers, often have two hearts. At best this'll immobilize them; you gotta do the head to get 'em, generally.

  • Crosses.
    Vampires don't, in folklore, turn the people they bite; more often, they're like Japanese onryĆ“: the lingering resentment of people that died badly—suicide shows up a lot. Of course, being killed by a vampire ain't a good death, so there's that. But anyway, the Cross, as a symbol of existence-as-a-good-thing (i.e. God), might not be too pleasant to look at, to a wrathful ghost.

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