2010/12/11

Marshalling of Words

Alas, I do put on airs; this isn't half as cool as the part in Belloc's "Path to Rome" where he marshals his words (the Gallicisms are, apparently, very dangerous cavalrymen, and the anachronisms are, of course, commanded by old Anachronos himself). But I thought I'd do one on a lighter note, about writing and characterization and such-like. By the way, this is my 100th post this year.
  • To kick things off, here's Holly Lisle to tell us how to write joyless PoMo anti-fiction that wins Pulitzers. It is a healing balm.

  • So I remain convinced that my definition of the difference between SF and fantasy is correct—essentially that the difference is actually along a continuum, depending chiefly on whether the chief device of romancing is technological/scientific or marvelous/miraculous. But it occurs to me that I might want to have a working definition of SF as such. How about, "That field of romance where the chief wonder comes either from the data revealed or speculated upon by science, or from mankind's adaptations to same, social and/or technological." Yes, I think that's a good working definition. I would indeed argue that fantasy has the precise same definition, except with "folklore" substituted for science.

  • So where does everyone else stand on sex in stories? I'm a firm believer in the "fall into each other's arms and fade to black" method; past a certain point, sorry, but you're basically writing porn. Then again, most of the sexual relationships in my stories are based on (sometimes misguided) love, even the extramarital ones. Apparently that's rare; far too many of the stories I've read have this weird "everyone has a pathology and the relationship is therapy" approach to relationships.

    And hey, you know how it's supposed to be terrible when the smokin' hot villain lady falls for the everyman hero? Anyone else want to write something where someone says something about it, and she says, "What, so just because I'm a supervillain I have to be shallow?"

  • So I re-calculated my ships' masses, all based on the mass of this thing called a Reaction Engines Skylon, that's a jet-bordering-on-a-rocket that might soon be used for LEO insertion. So I figured hey, use multiples of its mass and dimensions (keeping in mind the Square-Cube Law) and you know your thing'll work as a spaceship, right? Yeah.

    It still shocks and saddens me how many spaceships are based on sea-ships, because apparently nobody knows those things are made of friggin' concrete.

    And then, the fact that I started using designs based on the Frisbee rocket has made me redesign my aliens' ships; I sorta can't take ships anymore unless they look real realistic. Which reminds me, I need to rewrite a couple scenes so the aliens land the right way (yes, they do land, they have better tech than the humans).

  • So that "I Write Like" thing said that, among other people, my sister writes like David Foster Wallace. That's not actually too bad; I don't know about his fiction but he can't have been all bad, since he said this:
    I want to convince you that irony, poker-faced silence, and fear of ridicule are distinctive of those features of contemporary U.S. culture (of which cutting-edge fiction is a part) that enjoy any significant relation to the television whose weird pretty hand has my generation by the throat. I'm going to argue that irony and ridicule are entertaining and effective, and that at the same time they are agents of a great despair and stasis in U.S. culture, and that for aspiring fictionists they pose terrifically vexing problems.
    True dat; maybe someone should tell Whedon.

  • So when you become a writer, some of the very odd things in other writers begin to make sense. For instance, in Niven, the ramscoop robo-probes being misprogrammed so the find habitable points, not habitable planets, resulting in worlds like Jinx and Mt. Lookitthat and We Made It? Plainly that process goes like this:

    1. Oh, and I'll have like a heavy planet, and one that's like Venus except you can live on top of one really high mountain, and one with really fast winds in two seasons!

    2. Wait, why would anybody be stupid enough to live on worlds like that?

    3. Oh, oh, oh, I know! It's an accident! They never would've gone except there was a mixup, maybe like a badly programmed robot probe or something, and hell, it's not like you can just turn around and go back, with spaceships.

    I submit that is the most likely explanation. Many of the most imaginative things in fiction start out as ways around objections to things you want to do; I know half my best work is.

  • Does anyone else notice that the deaths in Serenity (I shall not name names), and Whedon's interpretation of same (he apparently did it to show his audience they care about his characters), are essentially emotional abuse? "You're forgetting you love me, I'll leave until you realize it?" Yeah, I think Browncoats may have a touch of battered-women's syndrome here.

    Pointlessly, randomly killing off beloved characters may be "edgy" and "realistic", but it's also bad narrative. Plus, women having markedly less upper-body strength than men is also realistic. Thoughts, Whedon?

    Oh and by the way, smacking into another ship at reentry velocities will vaporize both ships, not just puncture the cockpit. The cockpit it shouldn't even have ("windows" on spaceships—yeah, we wanna be damn sure the Red Baron's not sneaking up on us, right?).

  • Larry Niven's Laws for Writers have some very good advice, like "it is a sin to waste the reader's time" and "everybody talks first draft." Also this:
    If you've nothing to say, say it any way you like. Stylistic innovations, contorted story lines or none, exotic or genderless pronouns, internal inconsistencies, the recipe for preparing your lover as a cannibal banquet: feel free. If what you have to say is important and/or difficult to follow, use the simplest language possible. If the reader doesn't get it then, let it not be your fault.
    Words to live by.

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